Factory Works Idle is a captivating incremental game that puts you in control of an ever-expanding industrial empire. Begin with humble manual labor and gradually build an automated manufacturing powerhouse that spans from primitive stone tools to futuristic singularity technology.

If you'd like to discuss the development of the game or report bugs, join the Discord server!

Core Gameplay

Resource Management & Production

Start by manually clicking to gather basic resources like wood and stone. As you progress, construct increasingly sophisticated buildings that automate resource production. Manage 17 different resource types, from basic materials to advanced technologies like quantum computers, nanites, fusion energy, antimatter, and singularity cores.

Building & Automation

Construct and upgrade a diverse array of facilities including lumber mills, stone quarries, iron mines, gear factories, steel foundries, circuit manufacturers, and cutting-edge quantum laboratories. Each building can be upgraded hundreds of times, creating massive production chains that generate resources automatically while you play.

10 Technological Eras

Progress through distinct technological ages, each with unique visual themes and unlock conditions:

- Stone Age: Basic resource gathering and simple tools

- Iron Age: Metal extraction and forging capabilities

- Electronics Era: Circuit production and electronic components

- Digital Age: Computer manufacturing and digital technologies

- Robotics Era: Automated systems and robotic production

- Quantum Age: Quantum computing and advanced physics

- Nano Era: Nanotechnology and molecular engineering

- Fusion Age: Clean fusion energy production

- Antimatter Era: Exotic matter manipulation

- Singularity: The ultimate technological transcendence

Deep Progression Systems

Research Tree

Unlock new buildings, resources, and game features through an extensive research system. Complete projects to advance through technological eras and gain access to powerful new capabilities.

Prestige System

Reset your progress strategically to earn prestige points and permanent bonuses that accelerate future runs. Gain multipliers for production, storage capacity, click power, and research cost reduction.

Trading Network

Engage in dynamic resource trading with fluctuating market prices. Exchange surplus resources for rare materials to optimize your production chains and unlock new possibilities.

Achievement System

Earn achievements across multiple categories:

- Production: Resource gathering milestones

- Building: Construction and upgrade achievements

- Research: Scientific discovery progress

- Trading: Market mastery goals

- Prestige: Reset progression rewards

- Milestone: Time-based and special accomplishments

- Secret: Hidden challenges for dedicated players

Key Features

- Active Automation: Automated buildings produce resources while you actively play

- Statistics Tracking: Detailed progress analytics and production metrics

- Atmospheric Audio: Immersive soundscape with era-appropriate music

Updated 12 days ago
Published 23 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 3.6 out of 5 stars
(9 total ratings)
AuthorEnricoBC
GenreSimulation
Tags2D, automatic, Automation, building, factory, Idle, idle-game, Incremental, resource, Singleplayer
Average sessionA few hours
LanguagesEnglish
InputsKeyboard, Mouse
LinksDiscord

Development log

Comments

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Hey, me again ;-)
I think i broke my game...


i was building 10 x Stone Storage. It takes normally 72m but i used the instant build booster, and now, it looks like it stucks. The Building looks like finished, but the ressources are still reserved, and look the cost now xD


After close the Game, and start New, the cost goes back to normal Numbers.

But the reserved Mats still reserved.

This is a bug on the booster, I will fix this later today. Thank you for reporting the issue.

Just published the update, booster should be fixed and your resources should be back to normal. Let me know if you see any issues.

Nice! Thanks for the fast fix! Looks good atm, will tell you if i see any issue <3

Clicking wasn't adding resources while research was active? There wasn't an indication why.

Not sure what you mean, I queued a research and I can click on resources, what does happen is that resources get locked until the research is complete. Also, all resources except wood and stone require specific research before you can click to gather. If you're having an issue please explain with more detail and I can look into it.

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Hi!

I have been playing this for few hours and I have so far enjoyed it, especially after it progressed to a phase where I don't have to click a lot. The clicking is pretty good way for resource gathering even after the early game because of the combo mechanics (a nice addition to classic idling games). Trading also balances out the weak parts of factory.

I am little perplexed by the automation though. When I researched Basic Automation, I unlocked Auto-Buy modules for all of the buildings, and Auto-research. After that I researched Advanced and Intelligent Automation, which promised cheaper automations (if I recall right). No new modules were unlocked however. I researched few of the production automations, which promise to "automate x operations". Researching these did not unlock new modules to Automation-tab, it did not affect resourced produced per second nor it did alter UI of the buildings. 

What does "automate x operations" do? Is it a bug that production/storage get unlocked with only Basic Automation?

E: Also a changelog or even a link to development repository would be nice!

(+1)

Hi, thank you for playing the game! I'm working on fixing these automation issues, this is unintended behavior. I will also be posting devlogs here with the latest updates, but if you'd like to follow development closely join the Discord server here: https://discord.gg/UvwDnJWfFS.

(+1)

Ah Yeah, and i forgott. If you get a New Production or what ever, and also for the Pause Button, if you scroll Down, the Menu blocks slightly the vision and the Buttons. And you cant scroll down further. Not that bad, but at new Buildings, you dont see, what the consume. After you Build, you can see it.

(+1)

I'll update the game tomorrow to fix this. Thank you!

Hi Sir!

Game looks very good so far...

Only thing i notice atm, very long waiting times for Upgrades...

And Second thing is, after i researched Nanite Swarm, it seems i have no chance to get more Quantum Core. Robots, Quantum and Nanite shows +0.0/s in ToolTips.

Quantum is on Level 8 atm, and still dont get 0.01 or something.

did i something wrong, or is something wrong with the numbers?

Thank you for your Work <3

(+1)

Hi, thanks for playing the game, I'm glad you're enjoying it!

There is a balance issue reaching this point, as you'll be spending a lot more resources than what you can actually earn.. I'll update the game in the next couple of days to improve this.

(+1)

Thanks for looking into it.

I see, now there is a new small number, thats fine, and, the Pause Button for Productions is Awesome <3 Thank you

There’s a bug in the Trading Market UI where the resource icons don’t load properly. Instead of displaying the actual images, the game shows the file path (e.g. ./sprites/resources/icon_01.png). It looks like the image references aren’t being resolved or the assets aren’t found at runtime.

Hi, thanks for reporting this bug, I just updated the game to fix this.

(1 edit)

automation section doesnt work for me. i click on the box to select and it appears and then disappears so i cant click on an automation. Other than that is is an amazing game well done

it´s the same bug for me with the automation tab. The game is really amazing thanks for the work

(+2)

Hi, thanks for playing the game! I'm glad you enjoyed it. I'm currently looking into that bug, will be fixing it today.